[WIP][Server] Orbital Warfare Overhaul

Discussion in 'Work-In-Progress Mods' started by emraldis, August 13, 2014.

  1. zanoko

    zanoko New Member

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    lol We're just trading one issue for another XD Yeah, this time the Draw issue is gone, however I also have the same issue as Bungie where the "server" refuses to connect and crashes server.exe


    Problem signature:
    Problem Event Name: APPCRASH
    Application Name: server.exe
    Application Version: 0.0.0.0
    Application Timestamp: 556a24ed
    Fault Module Name: KERNELBASE.dll
    Fault Module Version: 6.1.7601.18839
    Fault Module Timestamp: 553e8c17
    Exception Code: e06d7363
    Exception Offset: 000000000001aaad
    OS Version: 6.1.7601.2.1.0.768.3
    Locale ID: 1033
    Additional Information 1: 512d
    Additional Information 2: 512d635980caf6daf9e00700dc8beb85
    Additional Information 3: 1a80
    Additional Information 4: 1a80ba24c549bcdf9a12c45a5eab35d7

    Thanks,

    Zanoko~
    bungiemanxy21 likes this.
  2. zanoko

    zanoko New Member

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    Well seeing as I know very little about coding all I can do is remind you to check for Spacing and spelling? XD Wish I could help! Sorry I can't.


    Awesome mod though(Watched a bunch of gameplay with it)

    I think this mod is fantastic. It keeps the core style of the game, gameplay, and setup perfectly intune with vanilla so it doesn't feel like you have to really relearn EVERYTHING like mod X does to you. Sure Mod X is like Supreme Annihilation commander lol but O.W.O. is Vanilla and just feels more like it should exist in the game and less like a mod, such as Mod X. Sorry for just throwing this out there but I know a bit of what it's like to be a modder, and it's always nice to hear the good feedback when a lot of people usually don't say it. But yeah, so this is my legit opinion. ^_^;


    Thanks, and sorry for the random opinion blurb,

    Zanoko~


    P.S. Keep up the awesome work ^_^
    bungiemanxy21, emraldis and Nicb1 like this.
  3. bungiemanxy21

    bungiemanxy21 New Member

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    Any new news regarding the connection lost issue? Is this issue on my side or is it an issue with the mod itself.
  4. emraldis

    emraldis Post Master General

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    I'm not totally sure. Are you playing against AI, or another player with the mod?
  5. emraldis

    emraldis Post Master General

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    Also, are you still playing in the PTE?
  6. bungiemanxy21

    bungiemanxy21 New Member

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    Yes, I am playing against AI and I am also playing on PTE.
  7. emraldis

    emraldis Post Master General

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    Stop playing on the PTE :p

    Seriously though. It can frequently mess up mods, so there is a good chance that that's the issue. Try playing on stable and see if that works for you.
  8. zanoko

    zanoko New Member

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    I played on Stable. I don't go to PTE unless asked to XD But I also tried against AI. I don't happen to have anyone available to try fighting to test against a player.


    Thanks,

    Zanoko~
  9. emraldis

    emraldis Post Master General

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    Did it work when you played on stable this time?
  10. BeyondFubar

    BeyondFubar New Member

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    Still get Server.exe error over here. ModX seems to work suddenly (again as the only mod activated, fresh install, normal mode i.e. not a PTE)
  11. overjoyedtrooper

    overjoyedtrooper New Member

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    Sorry to ruin your day, but the "connection to server lost" issue is still active for me.
  12. emraldis

    emraldis Post Master General

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    Hmm. that's odd. I'll see if I can get @stuart98 to look into it again...
  13. stuart98

    stuart98 Post Master General

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    Server crash logs please?

    %localappdata%\uber entertainment\planetary annihilation
  14. BeyondFubar

    BeyondFubar New Member

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    Will upload when I get home, through TeamViewer I see three errors though, excal, hailfire, and hammerhead (.json) "unknown layer" right at the end.
  15. emraldis

    emraldis Post Master General

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    I can take a look at that.
  16. stuart98

    stuart98 Post Master General

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    It would appear that Uber did something weird and changed WL_Orbital to simply Orbital. I have no idea why.
  17. emraldis

    emraldis Post Master General

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    That is what I was thinking. Gonna have to change a lot.
  18. stuart98

    stuart98 Post Master General

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    Just do notepad++ -> replace in files (the mod github) WL_Orbital -> Orbital

    Takes two minutes?
  19. overjoyedtrooper

    overjoyedtrooper New Member

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    They might have something planned for the next update that involves an orbital unit with a special action or code.
  20. emraldis

    emraldis Post Master General

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    No need to change the layer name for that.

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