Hotfix build 79600 is live!

Discussion in 'Planetary Annihilation General Discussion' started by jables, March 12, 2015.

  1. DeathByDenim

    DeathByDenim Post Master General

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    Oh, that. Yeah, install the UI Enhancements mod or change the time-out from 5000 to 60000 in the following line:
    Code:
      var heartbeatTimer = setTimeout(self.heartbeatFailed, 5000);
    That's line 29 in /media/ui/main/game/replay_loading/replay_loading.js
    Quitch likes this.
  2. killerkiwijuice

    killerkiwijuice Post Master General

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    It was enabled :)
  3. DeathByDenim

    DeathByDenim Post Master General

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    Oh, heh, well, then I don't know. Try again later? ;)
  4. killerkiwijuice

    killerkiwijuice Post Master General

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    [​IMG]
    [​IMG]
    [​IMG]

    lol i left the icons on whoops
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  5. jables

    jables Uber Employee

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    OP updated:
    Hotfix build 79600

    Balance:
    Air death weapon
    -Radius decreased to 0.75 from 1.5

    Gunboat (Piranha)
    -Will no longer attempt to fire at units on the sea floor.

    Polish/Bugfix:
    -Improvements on neural network for AI
    -Fix for performance hit when doing planet wide patrol
    -Fix for metal spots being unbuildable
    -Fixed AI nuke crash
    -Fixed crash for save/load
    -Fix for nav crash
    -Fix for spectators being able to pause the games
    -Removed Galactic War Save button until it is functional
    -Fix for uneven starting metal on pacific
    -Fix for units not attacking sometimes
    -Fix for platoon crash
    towerbabbel, cdrkf, Remy561 and 7 others like this.
  6. killerkiwijuice

    killerkiwijuice Post Master General

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    That's pretty much all of e'm :)
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  7. Maldor96

    Maldor96 Active Member

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    CLient-side slowdowns? anyone seeing this after this new hotfix?
  8. killerkiwijuice

    killerkiwijuice Post Master General

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    nope

    try turning it off then on.
  9. Maldor96

    Maldor96 Active Member

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    It's a hotfix, I can't just turn it off! /sarchasm
    The last three game I have played have had client the slowest at 3.6 FPS while sim is at 10 FPS
  10. nixtempestas

    nixtempestas Post Master General

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    dxdiag?

    when in doubt, update graphics drivers.
  11. Maldor96

    Maldor96 Active Member

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    I updated graphics drivers a couple days ago, in the same games all of the players were lagging as well. Maybe something changed in the networking code?
  12. elodea

    elodea Post Master General

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    unit attack targets are still getting stuck on buildings

    frigates are still not shooting commanders
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  13. mered4

    mered4 Post Master General

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    Is it the torpedoes or the deck gun? i used (or I thought I used) frigates to tickle someone's commander a few days ago....while he was underwater.
  14. elodea

    elodea Post Master General

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    torpedoes from torp launchers are not hitting ships if they are at max range. They fire, but do no damage

    torpedo launchers firing at units beyond their max range


    Units cannot assist factories periodically bug still present
    Last edited: March 21, 2015
  15. elodea

    elodea Post Master General

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    torpedoes do not fire at underwater commander
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  16. nixtempestas

    nixtempestas Post Master General

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    networking code has no effect on the client FPS, that's CPU and GPU business.
  17. elodea

    elodea Post Master General

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    attack move is still bugged


    commanders walking into factories and getting stuck. factory spacing did not help


    Frigates shooting over units


    Ill add videos for most of these when i get the chance
    Last edited: March 21, 2015
    Remy561 and Quitch like this.
  18. mered4

    mered4 Post Master General

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    Wait, what? They did last time I checked. I murdered some noob in a FFA10 last weekend with subs.....
  19. mjshorty

    mjshorty Well-Known Member

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    What...is going on....? help....
  20. netnazgul

    netnazgul New Member

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    "Abandon war" button doesn't work in Galactic War
    Last edited: March 21, 2015

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