Please edit the Phoenix Fighters

Discussion in 'Balance Discussions' started by tegratv, January 30, 2015.

  1. tegratv

    tegratv New Member

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    Dear Team,
    please add that Phoenix can attack normal units and not only other planes.
    Thanks
  2. squishypon3

    squishypon3 Post Master General

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    Oh god, the OP. O.O
  3. theseeker2

    theseeker2 Well-Known Member

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    no
  4. ace902902

    ace902902 Active Member

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    yeah, no
    stuart98 likes this.
  5. MrTBSC

    MrTBSC Post Master General

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    if they were to add attack on groundunits to it it should be severly nerfed in damage .. and missiles changed to lasers ...
    Last edited: January 30, 2015
  6. ace902902

    ace902902 Active Member

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    that would murder the balance and it is already wounded.
    stuart98 likes this.
  7. tegratv

    tegratv New Member

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    but at the moment I cant use them the Ai only has ground troups and so they are usless. And OP?! And what is with the Katalysators?! They are OP!!!
    I just want to use my normal planes on other planets like port them through the Portal. (or a Transporter for them)
  8. emraldis

    emraldis Post Master General

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    if the enemy has only ground units, use bombers or other ground units...?
  9. frostsatir

    frostsatir Active Member

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    Fighter-Bomber? No, thanks=)
  10. MrTBSC

    MrTBSC Post Master General

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    in that case you would have to wait for the implementation of orbital carriers


    also catalysts are not op at all ... they take a lot of time to build are easily countered with a smash before being finished ... or nukes or slammerdrop
    also catalists and annihilasor are meant to be gameender weapons ... so if you let your opponent build them you pretty much deserve loosing to it ... same with smashtoids
    Last edited: January 30, 2015
  11. lizard771

    lizard771 Well-Known Member

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    Uber, pls add so that the Phoenix can also build structures and fire planet-destroying lasers.

    Btw, Catalysts are not op. They can actually be countered relatively easy.
    stuart98 likes this.
  12. andrehsu

    andrehsu Active Member

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    The phoenix are supposed to be used in conjunction with another unit. They are not supposed to be a end all be all invasion unit, therefore it fits a specific niche of protecting ur invasion beachhead.
    MrTBSC likes this.
  13. LeadfootSlim

    LeadfootSlim Well-Known Member

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    More specifically, the Phoenix is meant to help clear planet-drowning air swarms on enemy-held planets. They also allow you to harass swarms of air fabbers, which are often preferred for mass-assist economy dumps since they can stack tightly and not trap themselves between buildings. This means that Catalysts, nukes, econ, and global metal patrols (often on new worlds) can be addressed without the herculean task of making a successful beachhead and building air factories.
    planktum and MrTBSC like this.
  14. MrTBSC

    MrTBSC Post Master General

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    protecting and kind of prepering for it
  15. philoscience

    philoscience Post Master General

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  16. nick2k

    nick2k Active Member

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    I say no to the phoenix attacking ground units, but I would like to see the phoenix have a high RoF, low damage gun for Air to Air combat along with missiles. Balanced to not make t1 fighters obsolete of course. Only able to fire it with straight forward line of sight. I wanna see huge fighter dog fights not just be missiles everywhere.
  17. igncom1

    igncom1 Post Master General

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    Heh....I don't care much for the unit in the first place, so heeeeeeeeeeeeeeeeeeeelllllllllllllllll naw!
    squishypon3 likes this.
  18. somdudewillson

    somdudewillson Member

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    If you still want it, I'll throw it into a tiny mod. I really don't have an opinion either way.
  19. tegratv

    tegratv New Member

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    That would be very great
  20. somdudewillson

    somdudewillson Member

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    Kay. I'll get on it ASAP.

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