Misc bugs with UI and unit control

Discussion in 'Support!' started by elodea, January 9, 2015.

  1. zihuatanejo

    zihuatanejo Well-Known Member

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    Glorious list, cheers for going into such detail.
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  2. jables

    jables Uber Employee

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    just to say it. this thread is awesome.
  3. masterdigital

    masterdigital Uber Alumni

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    Can I get more info about:

    Can have teams in a free for all game mode simply by changing it from team to ffa so that the teams are preserved.
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  4. n00n

    n00n Active Member

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    “Copy to Pip” hotkey breaks it too: PA#4271.
  5. chaser86

    chaser86 New Member

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    Hey, nice Thread :) I have a possible addition for your list @elodea :

    You can't chain the USE command with move, build or any other order. So e.g. if I order my fabbers to build a few buildings and then use the teleporter it will kill the build queue and the fabbers will head right away to the teleporter.
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  6. elodea

    elodea Post Master General

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    ah sorry! yes i did not detail it correctly. Reproduction involves changing maps via browse systems.
  7. masterdigital

    masterdigital Uber Alumni

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    Got it. Thanks.
  8. cola_colin

    cola_colin Moderator Alumni

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    about 25:
    I had very inaccurate avengers today in this game: http://pastats.com/replay/16537034061273256442
    Well or actually they refused to shoot at each other around minute 14 and following over the base of InvkrMainr

    Also minute 14:16 you can see one of my avengars trying to kill an orbital fabber above InvkrMainr's first expansion on the metal planet. It tries really hard but fails quite a lot to hit, I tried to reposition it any everything, but it kept missing. Around 15:50 it finally kills it when it started to move again.
    zihuatanejo, Quitch and elodea like this.
  9. n00n

    n00n Active Member

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    Last edited: February 6, 2015
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  10. stuart98

    stuart98 Post Master General

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    19. Unreadying after a game is started but before it launches breaks the lobby completely.
    20. (Unconfirmed yet) If a spec joins into a playing slot before joining a spec slot it takes up a color slot (This too breaks lobbies when the number of players is above the number of color slots)
  11. n00n

    n00n Active Member

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    Bug tracker link for this: PA#4125.

    @SSX and I have tried but can not reproduce this. Crashing/killing PA while in the lobby does cause issues though, see: PA#3149.
  12. elodea

    elodea Post Master General

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    21. When you have two commanders where the explosion from one kills the other, sometimes the second commander to die loses the game. Replay ID: 8999449100565010426
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  13. Remy561

    Remy561 Post Master General

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    Had this when yoloing a planet, still won :p
  14. elodea

    elodea Post Master General

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    Pressing enter to type chat after a commander dies will kick you from the game
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  15. Alpha2546

    Alpha2546 Post Master General

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    23. The commanders aa missle hits your own factory's when you stand too close to those factory's.
  16. Clopse

    Clopse Post Master General

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    If you place bot factories side by side, but in the opposite direction units will get stuck in the middle. Cant explain too good will edit with picture.

    [​IMG]

    Happeened with very first unit :D
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  17. cola_colin

    cola_colin Moderator Alumni

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    Probably not in PTE, as there the spacing was increased to fix exactly that kind of "stuck in factory"?
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  18. Quitch

    Quitch Post Master General

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    It'd be nice if the Login Accepted screen eventually timed out or something.
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  19. elodea

    elodea Post Master General

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    Can't drop units from pelicans onto open and clear space.

  20. elodea

    elodea Post Master General

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    gunboats can attack commanders underwater, but not any other unit?
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