[REL] ReScalePA: Converter to create smaller units

Discussion in 'Released Mods' started by cola_colin, September 21, 2014.

  1. andrehsu

    andrehsu Active Member

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    And it still looks weird, except for the nemisus comm, which I have the high quality comm textures from Uber https://drive.google.com/file/d/0B29aibaRz1wmVEVkbEhsV3EwOEU/view?usp=sharing
    Also, the mod is suppose to reside in the client_mod folder in %localappdata%/Uber/PA right?
    Last edited: February 21, 2015
  2. cola_colin

    cola_colin Moderator Alumni

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    no, in the mods folder. I don't know anything about a client_mod folder.
  3. andrehsu

    andrehsu Active Member

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    [​IMG]
    mods folder. And the weird centurion bug only affects centurion
  4. cola_colin

    cola_colin Moderator Alumni

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    client_mods is an invention by you, it isnt used by PA afaik. PA uses the mods folder for client mods.
    A bug that only affects a single commander? Hmm, is something special about that commander?
  5. andrehsu

    andrehsu Active Member

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    [​IMG]
    apparently PAMM uses it. So yeah. I am not sure if it affects other comms
  6. andrehsu

    andrehsu Active Member

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    And also astraeus grabs the comm at where his head used to be, so in the middle of the body
  7. cola_colin

    cola_colin Moderator Alumni

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    Either I forgot to scale that or, more likely, that is a side effect of only having it affect the client. So the server considers the commander to be normally sized and since the server controls the positioning of the astereus, that is whatt you get.
  8. andrehsu

    andrehsu Active Member

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    Actuall centurion,rallus,and nemicus commander all look weird, with their leg in the wrong place
    Edit: Osiris's leg is also buged out :(
    Last edited: February 22, 2015
  9. wondible

    wondible Post Master General

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    client_mods is now the official directory, and what pamm uses for new installs; mods is still supported for backwards compatibility.
    cola_colin and stuart98 like this.
  10. cola_colin

    cola_colin Moderator Alumni

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    orly? I never knew. My pamm definitely still uses /mods. I do not have a client_mods directory.
    stuart98 likes this.
  11. andrehsu

    andrehsu Active Member

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    Is my commander going to have to walk around with a disfigured leg :(
  12. wondible

    wondible Post Master General

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  13. cola_colin

    cola_colin Moderator Alumni

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    does that happen if you load it as a correct server mod?
  14. andrehsu

    andrehsu Active Member

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    And i do that by changing context to server?
  15. cola_colin

    cola_colin Moderator Alumni

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    And moving it to the server_mods directory
  16. andrehsu

    andrehsu Active Member

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    On my first try the game crashed before I could test it because both server and client used 2048 texture. Gonna try again
  17. andrehsu

    andrehsu Active Member

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    the comms still look weird when loaded as a server mod. Or at least osiris's leg looks like it is embedded in the ground. And the spray nozzle is also weird, which are stuff both evident in the client version[​IMG]
  18. andrehsu

    andrehsu Active Member

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  19. cola_colin

    cola_colin Moderator Alumni

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    using the commanderup mod I shared I get this:
    [​IMG]

    Something about the animations is wrong for you. The animations dictate where the arms are.
  20. andrehsu

    andrehsu Active Member

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    [​IMG]
    How about centurion

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