Hi Uber, I'm having trouble with the System Editor. I'm not running any mods. It's not saving my changes when editing CSG. I'll edit the CSG on a planet, save, reopen the system and it will have reverted to its pre-edited state. Any CSG I've placed on the planet will also be cleared. I've lost hours of editing this way. At times, I've deleted the CSG, ended 'Edit CSG' and then the planet regenerates and it reverts to its original state - this is without exiting the editor, and seems to be triggered if all CSG is deleted on a planet. To evade this, I deleted a few CSG, exited CSG editing, saved, deleted a few more and so on - until all pre-existing CSG was gone. I then placed a couple of new CSG before exiting the final time. This prevented the planet from reverting to its natural state. But then when I saved and reopened the system, the planet had reverted to its original state. So there's some issue with 0 CSG causing the planet to regenerate. And another with saving edited planets. It also appears that adding CSG over a certain size prevents saving. The 'Save to My Planets' function doesn't register CSG changes either. The planets in the test above had every kind of Symmetry enabled. However I've had the saving issue with non-symmetrical planets in the past. This isn't a new bug - I've had these issues through successive builds.
Regarding the reopening of systems, I think this fixes it: https://forums.uberent.com/threads/how-to-fix-your-systems-not-showing-up-in-editor.67721/ I think most bugs you describe are listed in this thread: https://forums.uberent.com/threads/editor-bugs-and-issues-the-thread.67628/ But if there are some new ones, then please do add them. The thread has a like by jables, so apparently it is being followed by Uber.