unit cannon max unit storage?

Discussion in 'Planetary Annihilation General Discussion' started by andgarrett, January 19, 2015.

  1. andgarrett

    andgarrett New Member

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    is there a maximum amount of units that the unit cannon can hold?
  2. stuart98

    stuart98 Post Master General

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    12.
  3. wondible

    wondible Post Master General

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    12. Theoretically moddable, but I don't know if anyone has tested it yet.
  4. zweistein000

    zweistein000 Post Master General

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    I think I managed to get it up to 15 for my final RCBM update.
    Last edited: January 20, 2015
  5. stuart98

    stuart98 Post Master General

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    Not theoretically, but actually.

    For every spawn point duplicate in the spawn points array, you get an extra storage slot.
  6. stuart98

    stuart98 Post Master General

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    To get what Zwei? WHAT IS IT
  7. nick2k

    nick2k Active Member

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    Unless i'm missing something, I would like some way to tell how many units are in a cannons stock. I usually fire off my cannons when I see they aren't building any more with some completely empty because I had my attention somewhere else.
  8. theseeker2

    theseeker2 Well-Known Member

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    stuart98 likes this.
  9. g0hstreaper

    g0hstreaper Well-Known Member

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    .....12 K THX BI!
  10. Jackbandanna

    Jackbandanna Active Member

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    Wish there was an easy way to know how many units are loaded in the cannon and ready to be fired. Instead of only knowing that 12 are ready when it stops building units.
    kaminfreunde likes this.
  11. zweistein000

    zweistein000 Post Master General

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    What was it was that I deleted that part of the sentence but it still somehow got though.
  12. Diaboy

    Diaboy Active Member

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    Yeah - I mentioned this in conjunction with an earlier comment regarding visible build queues - the same interface could be used to show what is currently stored in the cannon, and is also generally useful elsewhere.
    Jackbandanna likes this.

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