[SOLVED MYSELF] Effect Emmiter Width

Discussion in 'Mod Discussions' started by killerkiwijuice, January 17, 2015.

  1. killerkiwijuice

    killerkiwijuice Post Master General

    Messages:
    3,879
    Likes Received:
    3,597
    I'm trying to increase the infernos' fire emmiter width, to make the flames spread out like they're being emmited from some kind of plane instead of a single point like they do for the muzzle on the inferno.

    It's alright if they HAVE to start on that "point", but I'm really just looking for a way to make them spread out much further on the X and Y axis.

    Obviously this is not going to go on the inferno, the actual reason i want to do this is classified as of now :D

    Here's a pic to describe
    [​IMG]
  2. killerkiwijuice

    killerkiwijuice Post Master General

    Messages:
    3,879
    Likes Received:
    3,597
    SOLVED!

    I just had to add "offsetRangeX" and "offsetRangeY"

    This thread is allowed to be deleted :)
    Alpha2546 likes this.
  3. cola_colin

    cola_colin Moderator Alumni

    Messages:
    12,074
    Likes Received:
    16,221
    absolutely not. Other might find this kind of information helpful
    xankar and killerkiwijuice like this.
  4. killerkiwijuice

    killerkiwijuice Post Master General

    Messages:
    3,879
    Likes Received:
    3,597
    That's very true I never thought about that. :confused:

Share This Page