I think that tier 2 walls should be added that can only be made with advanced bots. Also a tier 3 advanced cannon that can shoot to other planets, but takes a very long time to shoot, and can also only be made with advanced fabrication bots.
I agree with a t3 cannon type thing.. Sorta like a rail gun that does a fair amount of damage to units and structures but travels faster then let's say a nuke. However I don't think t2 walls are really needed because you can still do a fair amount of damage with t1 walls and later turrets/flack cannons behind them.
Why is a T2 wall needed? Why not just make more T1 walls or have a combat fabber repair the walls? Could someone explain this to me? I dun git it.
Personally id preffer both: Making walls physically 3 to 4 time larger, in all dimensions. and Preventing friendlys from shooting through them.
why have t2 walls? why not have t2 energy barriers that you could link with wallpieces acting as a wall of their own but allow friendly units to fire AND to move through like a gate ... no it is not a shield that recharges ...
nah. There'd be no way to have visibility of what you were shooting when it came to that t3 cannon- avengers swarming the planet would make sure of that. And if there aren't avengers swarming the planet there is no need for a t3 cannon. Also t2 walls- just no. just no no no no.