Have you ever encountered a "screw eco" guy?

Discussion in 'Planetary Annihilation General Discussion' started by bengeocth, December 24, 2014.

  1. bengeocth

    bengeocth Post Master General

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    Ok, so here is the replay

    4596747526764730024

    ok, so this guy (the second I have played) takes the idea of eco and chucks it out the window.

    can't afford a factory? Meh, build it anyway. can't afford to run it? meh, run it anyway.

    Yet they still produce more than people who don't exceed their eco's limit. Is this how the game is supposed to be like?

    Because, I always thought that living in a deficit was bad.. *cough* U.S. Government *cough*
    Last edited: December 24, 2014
  2. MrTBSC

    MrTBSC Post Master General

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    you checked ecomodifier?
  3. bengeocth

    bengeocth Post Master General

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    It was a ladder 1v1.
  4. cptconundrum

    cptconundrum Post Master General

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    You went for a very heavy eco build but didn't make many units to back it up, and then just sent dox straight in against tanks. His first few minutes had him slightly ahead in eco, but then he stopped expanding and just kept wasting metal making unnecessary factories. The metal he wasted on those factories certainly didn't help him, but your eco lead was equally wasted by just not spending it. The result was he was building units at a low efficiency but spending 100% of his metal, while you were building eco and more eco while wasting most of your income.

    He did start expanding, though maybe a little too late. By the time the big fights started happening you were earning much more metal but spending less than he was because you didn't make anywhere close to enough factories. When you are wasting metal that badly, you should focus on spending what you have and forget about expanding until you fix the problem.

    I think both of you can improve a lot by perfecting your economy macro.
    Quitch and igncom1 like this.
  5. bengeocth

    bengeocth Post Master General

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    I had +6 metal for the better half of the game

    I couldnt afford another factory
  6. cptconundrum

    cptconundrum Post Master General

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    Most of the game I am seeing you waste 60-90 metal per tick while you are earning maybe 60 more metal than him.

    *Edit*
    And you did eventually win.
  7. bengeocth

    bengeocth Post Master General

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    I am orange

    username [SC]§CLASSIFIED
  8. Raevn

    Raevn Moderator Alumni

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    That awkward moment ... :p
    xankar, lapsedpacifist and bengeocth like this.
  9. cptconundrum

    cptconundrum Post Master General

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    The replay I just watched was blue against green.
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  10. bengeocth

    bengeocth Post Master General

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    ok hold on let me check
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  11. bengeocth

    bengeocth Post Master General

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    my bad. this is the lobby
    4596747526764730024
  12. cptconundrum

    cptconundrum Post Master General

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    Watching now. Please update the original post so that the next person doesn't get confused too. :)
  13. theseeker2

    theseeker2 Well-Known Member

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    with t1 energy the way it is, it's kind of impossible to not screw eco and stall energy.
  14. cptconundrum

    cptconundrum Post Master General

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    For a "screw eco" build, he sure did manage to stay just about even in metal the whole game. ;)

    Just like last time, I'm seeing a lot of mistakes on both sides. Here I think you made much bigger errors than your opponent though. Your commander was sitting idle for a very long time instead of using that efficient build arm or pushing on an enemy position. I think you forgot about your commander until you used him to walk straight into a group of infernos.

    Similarly, you had a lot of fabbers sitting around not doing anything when they could have been expanding or building orbital. I even saw one fabber run straight into red's base and I'm not sure why. On the army side, you invested in air and then sent the bombers straight at defended groups of tanks. Air is tricky right now but I think it can still be good at hit and run against undefended metal. Basically you lost this game because you had similar amounts of metal income but you were getting involved in fights that caused you to lose more metal value in terms of units than he did. You also spent time making fabricators and then didn't really use them. The idle commander was a big one, too.
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  15. theseeker2

    theseeker2 Well-Known Member

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    I love infernos <3
    wouldn't walk my commander into them though
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  16. bengeocth

    bengeocth Post Master General

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    -didnt want to build with my com as I didn't have enough metal
    -I don't use offensive commander, its too risky, particularly against tanks
    -didn't have enough eco to use those fabbers, and when I did to set up emergency defense, my eco went waaaaaaaaaaaay down
    -bombers were worth a shot as they were the only thing I had
    -what else was I supposed to do D:
  17. bengeocth

    bengeocth Post Master General

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    I had just finished playing TA and i accidently deselected myself when i tried to move
  18. cptconundrum

    cptconundrum Post Master General

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    That's when you should consider using the commander aggressively.
    There is a risk, but if you get good at it there is a huge reward for doing it right. Often this can be the difference between winning and losing.
    This might mean you build too many fabbers or too many factories, depending on the situation. you need to be careful not to build more fabbers/factories than you can afford, because the investment in making them just gets wasted otherwise.
    They're not bad, but they need to be used carefully. You can still bomb their fabbers or undefended mexes, but going in against spinners is usually not good. In at least one case I saw you send 4 bombers against a small army and focus on shooting bolos instead of the one spinner they had. If you had bombed the spinner, you could have killed them all. Instead you just lost all those bombers.
    Balancing your economy is really hard. If you make too many fabbers, you can't afford enough factories. Too many factories and you can't expand. At the point where you started leaving fabbers idle, it was probably already too late.
  19. theseeker2

    theseeker2 Well-Known Member

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    git gud
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  20. proeleert

    proeleert Post Master General

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    Ha I love the detailed analytics of these games :)

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