Can Ally Teleporters Link (non shared)

Discussion in 'Planetary Annihilation General Discussion' started by bengeocth, December 17, 2014.

  1. bengeocth

    bengeocth Post Master General

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    title says it all. I've never tried, but it seems like it could help. Obviously, this could be exploited with backstabs on allied FFAs. but, in team armies it should be a thing.
    cdrkf likes this.
  2. killerkiwijuice

    killerkiwijuice Post Master General

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    Backstabs make ally games fun. :p
  3. wondible

    wondible Post Master General

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    Last I checked, no.

    PA#3635
  4. bengeocth

    bengeocth Post Master General

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    Yeah, but you can mess with their teleports, stop them from getting stuff to the right place- It could just be a mess. So, really, only with permanent alliances.

    Also, you'd have to look at all of your allies bases and secret teleport things they set up just to screw with you to find which one is disrupting your network.
  5. kaminfreunde

    kaminfreunde Active Member

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    The point is that people play non shared so other people can't mess with their units, if they on the other hand can mess with your teleporters, that would be a problem. (But I often miss the option to link a tele with a non share ally, too)
  6. Matster

    Matster Active Member

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    Yeah, I agree sometimes connecting teleporters to non share allies would be really welcome especially when that ally is very near to be overrun.
    cdrkf likes this.
  7. Engineer1234

    Engineer1234 Well-Known Member

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    To avoid abuse the teleporters should only link once you and your ally/teammate both give the link command to the other guys teleporter.
    I really really want this, but having control over another team's units is problematic programming wise I believe.
    ef32 likes this.
  8. theseeker2

    theseeker2 Well-Known Member

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    b-but sabotage is the best part

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