Adds a lot of craters. This biome type can also have height variation (bent out of shape) There are unit canons scattered around. Unlike other biomes where these are mere terrain, these canons can be reclaimed for significant metal. Additional biome - this one isn't shipped with the game, and a server mod will be required to play it. I've had much better success hosting lobbies if I use an 'ordinary' system until all players are in the lobby. More about using custom biome types. - https://github.com/justinlove/devastated_metal_biome Client - http://wondible.com/pa/devastated_metal_biome_v1.1.0.zip - PAMM Server - http://wondible.com/pa/devastated_metal_biome.server_v1.1.0.zip - PAMM Changes ## 1.1.0 - Add companions to server mod to see if it will fix lobby joining issues - Seems to have caught some biome tweaks from Titans as well. (WIP Thread)
I've figured out a trick about hosting lobbies. I had trouble with people getting stuck on generation, but sometimes it would work. I think It's a race condition between downloading server mods and starting planet generation. Workaround: set a system with only standard biomes, and then change once all players are in and have a had a chance to download server mods.
Hey there, two questions @wondible : 1. What do I do if I don't want reclaimable Unit Cannons? 2. Do other people need to download this if they are to play on my map? Thanks.
1. You could hack your copy to remove them. 2. Anyone hosting the system needs the server mod, but anyone just playing needs no mods. Mind precaution #3
Devastated Metal Biome 1.1.0 - Add companions to server mod to see if it will fix lobby joining issues - Seems to have caught some biome tweaks from Titans as well.