Balance Suggestions from a Competitive Player Perspective

Discussion in 'Balance Discussions' started by kyattt, December 3, 2014.

  1. cola_colin

    cola_colin Moderator Alumni

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    50+ is decent, 100+ is big. Difference is in a good match you should have multiple of those in different locations.
    squishypon3 likes this.
  2. squishypon3

    squishypon3 Post Master General

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    Wait so then that means you agree macro is not only economic management but is also the grand strategy of moving a group of units without getting up close and personal with said units rather just a broad move or attack command and letting them go?
  3. kyattt

    kyattt Member

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  4. cola_colin

    cola_colin Moderator Alumni

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    Is that screen from the video? That was an old version of the game.
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  5. squishypon3

    squishypon3 Post Master General

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    That was the ui back in beta, it was changed at some point because it became impractical when enough units/buildings wwere being shown in the build bar.:p
  6. kyattt

    kyattt Member

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    Yes, I don't agree with that, because it adds a layer of relativity. That destroys the definition of each word. But I know that if you search the definition that will appear as correct.
  7. kyattt

    kyattt Member

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    that sucks. I actually prefered the old UI then. It would help setting up my hotkeys, guess ill have to switch a and s for buildings D:
  8. squishypon3

    squishypon3 Post Master General

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    Wait I don't understand what you mean, you said yes and then followed with "I don't agree." XD
  9. squishypon3

    squishypon3 Post Master General

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    It's probably simple to make a ui mod for it if you really wanted it. In fact maybe ask someone for the old ui files?
  10. cola_colin

    cola_colin Moderator Alumni

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    Making them work together with the new game would definitely require additional coding.
  11. kyattt

    kyattt Member

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    Take down the yes. xD sry, my mistake.

    I know that thats correct , but I dont agree with it being the definition, that definition turns into something that doesnt define the word because it turns the word into a relative term. So if it doesnt define the word, why would you accept that as a definition of given word?
  12. squishypon3

    squishypon3 Post Master General

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    Well yes, but at least you'd have a basis. :p
  13. kyattt

    kyattt Member

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    too much work for a simple thing xD
  14. squishypon3

    squishypon3 Post Master General

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    Just so you know quoting chains alerts, both of us are alerted if we're in a sub quote. :)
  15. kyattt

    kyattt Member

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    Ah cola was in the first, true xd
  16. cola_colin

    cola_colin Moderator Alumni

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    I don't care at all
  17. squishypon3

    squishypon3 Post Master General

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    Well he quoted both of ours so I thought he didn't know and wanted to alert you as well. :p
  18. kyattt

    kyattt Member

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    @cola_colin Do you have any tips for hotkeys? Im really struggling with this. There are hotkeys that Im used to, A to attack, S to Stop, etc. So the build hotkeys dont have enough space.

    Other thing, is there any mod to show my control groups?

    A question, if you do halleys in 1v1 matches, who wins? o.o
    Last edited: December 4, 2014
  19. cola_colin

    cola_colin Moderator Alumni

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    I use the exact settings you get as community default for non-wasd, as I made them.
    So I have A as attack, but use esc to stop, s is a mex.
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  20. squishypon3

    squishypon3 Post Master General

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    Use the scroll button to move the screen, then either use default or customize it to your liking.

    WASD/arrow keys are a no go if you really want to uuse every key.

    Edit: Plus the MMB feels the best. :3

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