You guys said that naval balance is coming, but i havent seen anything yet ,_, (also to note, commander OP in water because the torpedoes it does is ridiculous! However, i like the tank commander, and top ranked thing is kinda cool, though atm im seeing *Unknown* *Unknown* *Unknown* for the top 3 players
Still waiting on word of the Zaazzaa Commander (Marauder Look alike). Everytime I ask jables, he ignores the question
When placing CSG around the planet and changing any planet setting will remove every CSG because the biomes have to be re-rendered. Maybe ad a warning that it will remove all your placed CSG when changing a slider after placement. It is pretty easy to bug the planet generator when making CSG way to big and then trying to squeeze it in the planet. Here: one crack, made HUGE and then lowering it results in this stuff. Which generates as: So I guess there need to be some limits, or just leave it because it is their own fault for making it this big. PS love the fact that the planet does have a core, as can be seen a bit in the gaps
Please fix the bug where the AI commader is flying around in astreaus ,landing close to enemy bases, a really lame way to win a game. And it happens every game I play.
Why has the lava planet had the back door into the base blocked off? I definitely preferred being able to sneak troops around the side, the map feels a lot more linear now.
I personally think only the top 10 players should be in uber. At max maybe the top 30. It should be like: Uber= 10 players, platinum=50 players, gold=100 players, silver= 200 players, bronze= 300-400 players or something in that ratio atleast (don't know how many players play ranked 1v1) It would give me something to work towards. I would play ranked a lot more if the ranks were harder to get to. I'm not even close to being one of the best players, but i'm uber, doesn't feel right you know.
you should use percentages instead. Something like: uber: 5% platinum: 15% gold: 20% silver: 25% bronze: 35%
Well the alternative is to use this one: with uber and bronze being to the left and right. but if you end up in the little % of bronze players THEN you really feel bad. adding words like that to a league is the real issue though.
I think that new top players section on the menu is a great idea but currently it looks very out of place. It's just a CSS problem though and shouldn't be too hard to fix. It seems a little woo wide, too. Maybe a good start would be moving it to the left of the video section?
It's there to make it easier for new players to find and watch good replays. We will be redoing the whole main menu in the next update to make it easier for us to share information. So will probably look a bit out of place for a bit as it would all have to be redone soon afterwards.
Awesome, this will make editing water planets much easier. One request, though - could we get a setting to toggle whether or not brushes flood or unflood automatically? I've been working on a planet that uses flooded subtractive brushes to make waterways, but now the editor sets "flooded": false on all of them because none of them intersect with an actual (heightmap-created) body of water. Metal planet CSG is much less buggy now, but there are still a few rotation issues with the hemisphere trenches and the polar additives.
There's no need to reinvent the wheel on this one. Starcraft 2 distribution. League of Legends distribution. You're ranked 15th on the unofficial ladder. You are one of the best players.