Beta Balance testing! Woohoo!

Discussion in 'Planetary Annihilation General Discussion' started by mered4, November 25, 2014.

  1. emraldis

    emraldis Post Master General

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    So the T2 rush balance then, ok
  2. mered4

    mered4 Post Master General

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    No....

    Its the Pelter OP, tanks ftw, dox meh, and balanced t1 and t2 air.
  3. emraldis

    emraldis Post Master General

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    Really? I could have sworn that was the T2 rush days.
  4. cola_colin

    cola_colin Moderator Alumni

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    t2 rush was gamma balance
  5. emraldis

    emraldis Post Master General

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    I could have sworn back in beta there was a balance where you would rush for T2 air and bomber snipe.
  6. cola_colin

    cola_colin Moderator Alumni

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    yeah that existed as well. The t2 rush days in gamma were about map control and land spam. The most epic balance we ever had, if you can look past the slow first 5 minutes.
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  7. mered4

    mered4 Post Master General

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    Idk about that. It was a very tenuous balance. If the players didn't get their factories up at the same time, one player would almost always dominate the air.
  8. cola_colin

    cola_colin Moderator Alumni

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    yeah air sure is the bringer of doom /s
    seriously so make air yourself. I hate it how people make air out to be that bad. The t2 bomber rush balance was stupid, but after that was fixed somehow it was okay.
  9. thetrophysystem

    thetrophysystem Post Master General

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    Yeah but I agree with Colin. Every time I play beta balance, I build some things, and used them, and they don't work as expected, and it turns out all the fun OP super lethal **** was Gamma.

    It is like we play Call of Duty Black Ops 2 now, very monotone and rushdown op.

    In Beta, we played Super Monday Night Combat, very tediously low lethality and hard to decypher total map awareness which can cost you if you don't address much the map.

    In Gamma. We played Monday Night Combat. High lethality. You could get inferno pelican dropped, vanguard pelican dropped, vanguard astraeus dropped, nuked, or killed by blobs of any variety of t2 like fields of shellers or pockets of gil-e.

    Honestly, I too liked Gamma. I would actually prefer, the highly lethal **** from Gamma, to be stuffed into the cost/health/range structure of Beta. Then we would have focus on map awareness or lacking map awareness, as well as highly lethal pocket snipes.
  10. mered4

    mered4 Post Master General

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    It's not bad now, I only meant during gamma lol. I think it's fine now. Bombers are actually worth their investment to a certain extent :)
  11. stuart98

    stuart98 Post Master General

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    57047 was from mid November of last year. The T2 bomber rush got introduced in December I believe.
  12. Raevn

    Raevn Moderator Alumni

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    49073 balance FTW
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  13. mered4

    mered4 Post Master General

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    I remember.....watching videos of that balance.....once.

    :D
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  14. websterx01

    websterx01 Post Master General

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    Leveler spam or I won't buy into it!
  15. mered4

    mered4 Post Master General

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    THE SPAM IS REAL
  16. Raevn

    Raevn Moderator Alumni

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    Building structures on top of each other is where it's at.
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