What ever happened to asteroid belts?

Discussion in 'Planetary Annihilation General Discussion' started by bubbersonknight, November 23, 2014.

  1. bubbersonknight

    bubbersonknight New Member

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    I remember seeing asteroids in the kickstarter trailer and i would think that you could just put down some asteroid preset or something.
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  2. MrTBSC

    MrTBSC Post Master General

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    how shall they look like in your opinion?
    theoreticaly you can already make them by simply adding a number of small planetoids on the same orbit ...
    how should asteroids differ from the gameplay we already have ?...

    also welcome to the forums
    Last edited: November 23, 2014
  3. squishypon3

    squishypon3 Post Master General

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    Most people think it should be some sort of easy to place ring of asteroids, where I'm guessing not all are landable on; only the larger ones are. This means the game does that have to render all the game play stuff on asteroids not able to be used. I guess?
  4. eroticburrito

    eroticburrito Post Master General

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  5. MrTBSC

    MrTBSC Post Master General

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    one could argue it would brake the "wysiwyg" phylosophy ...
    personaly i could see them with relclaimable rocks in the orbital layer of the asteroids or have smaller asteroids being reclaimable by orbital fabbers ... someone else suggested them being generated while playing having a appearing number of tiny landable rock missiles ...
  6. philoscience

    philoscience Post Master General

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    Make several radius 50-100 moons that only need 1 halley. Asteroid belt achieved.
  7. eratosthenes

    eratosthenes Active Member

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    My vision of what an asteroid belt would be in this game is pretty much just a ring of tiny asteroids that can't be directly interacted with except with a new T2 unit (pulled from the kickstarter video and mixed with the Rosetta mission lander) that would land on it to develop engines.

    Once your unit approaches the belt, an asteroid (of size, say 20, something tiny) would render and become a valid target for nukes, which would destroy the asteroid in a single hit (possibly more) hit(s). But that's it. Gravity is too low to allow other units to orbit or land (there can be an animation where your special engine lander uses harpoons like the Rosetta lander). This way asteroid belts can exist and be different from planetoids.

    You can make the belt be infinite, or have a predetermined number of uses before it is exhausted and no longer contains usable asteroids. When a planet gets annihilasered or annihilated completely by planet smashes, a new asteroid belt with limited (like, 1-3) uses can form.

    The main issue with this plan is rendering of the asteroids on the fly possibly bogging down sub-par computers/servers.
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  8. tatsujb

    tatsujb Post Master General

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    no need to theorize anymore devs said it was this update. it wasn't, but I guess it means it's the next then.
  9. drz1

    drz1 Post Master General

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    Really? Source please, that's some great news if asteroid belts are definitely coming!
  10. cola_colin

    cola_colin Moderator Alumni

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    I have no idea what tatsujb is talking about
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  11. drz1

    drz1 Post Master General

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    Ddaaaawwwwwww :(

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