PTE build 75134-main (please post feedback and bugs here)

Discussion in 'Support!' started by jables, November 17, 2014.

  1. Sorian

    Sorian Official PA

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    Known AI issues:

    The AI is too skittish with bots (fixed internally)
    AI will not build an advanced air factory due to being unable to expand (fixed internally)
    AI will ignore some usable units (when making new platoons) if they can be used in more than one squad (fixed internally)

    -jables edit: added to OP
  2. cola_colin

    cola_colin Moderator Alumni

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    my minimap generation creates nice symmetric images of the ranked maps :D
    [​IMG]

    I think on Osiris there is an unuseable mex close to one of the spawns, but I guess that probably will be fixed once mex placement can be controlled.
    reptarking, philoscience and Clopse like this.
  3. mered4

    mered4 Post Master General

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    Interesting..........

    My forum notifications didn't go off when Jables posted this. Weird. The forum hath betrayed me!

    Rawr!

    Regardless, TO TEST AND BEYOND!
    philoscience and Remy561 like this.
  4. Obscillesk

    Obscillesk Active Member

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    With a couple of well placed moons behind it, thats a spot on Deadmau5
  5. cola_colin

    cola_colin Moderator Alumni

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    In playing around with my minimap I found tiny water spots that look buggy :p

    [​IMG]
    Clopse likes this.
  6. wondible

    wondible Post Master General

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    - lots of ai tweaking; fewer fabbers, uses jigs
    - the ai-modder names are in
    - bot/vehicle split in. AI favors bots, but that may be for cost.
    - ai personality: adv_eco_mod and adv_eco_mod_alone
    - default personality metal values tweaked down very slightly
    - new hidden biome 1v1test
    - connect_to_game includes a retry mechanism
    - kickstarter names alphabetized
    - fixupPlanetConfig extracted to UberUtililty
    - common.js touched
    Quitch and thetrophysystem like this.
  7. cola_colin

    cola_colin Moderator Alumni

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    [​IMG]
  8. doud

    doud Well-Known Member

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    Again i can't stress enough how Uber is respecting its commitment to improve the game.
    Very nice PTE, PA is really promising a lot ....
    Zaphys, cptconundrum, elodea and 5 others like this.
  9. doud

    doud Well-Known Member

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    I usually play against the most difficult AI but with 5 more eco than AI (I'm a ****).
    And since this last PTE this AI is proving to be a bitch !!!!
  10. wondible

    wondible Post Master General

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    I suppose I'll end up fighting my evil twin at some point. ;^)
  11. masterdigital

    masterdigital Uber Alumni

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    When using custom csg, water will not correctly flow into cracks. We will probably do a few PTE pushes and I expect to have it fixed before this goes live.
  12. emraldis

    emraldis Post Master General

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    BUG: Still not able to choose my secondary colour! D:<

    :p
  13. brandonpotter

    brandonpotter Well-Known Member

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    But still a pain in the *** to look through if your looking for a specific name :p
  14. mered4

    mered4 Post Master General

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    Dox vision is not visually obvious - for some reason the lighting is still set to the old range of 150. You guys DID just change the JSON value, right? :p
  15. cola_colin

    cola_colin Moderator Alumni

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    hmm in the one test game I played it did look alright to me.
  16. rivii

    rivii Well-Known Member

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    I'm in a queue, got matched, Timer expired, but nothing happend, It just stood there being pretty and all at 0. Just so you know :)
  17. elodea

    elodea Post Master General

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    Bug - this keeps happening
    [​IMG]
    melhem19 likes this.
  18. cdrkf

    cdrkf Post Master General

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    So how do you edit placement of CSG in the new build?
  19. cola_colin

    cola_colin Moderator Alumni

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    Hotkeys. The most magic one is ctrl+e. Then mark a brush and copy paste it. Read the settings for all hotkeys, as suggested by the build notes ;)
    mjshorty and cdrkf like this.
  20. mot9001

    mot9001 Well-Known Member

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    Hi Jables,

    I think 90 seconds are barely enough to reconnect to a game even once. And this PC is basicly as good as the dev machines uber used afaik (i5 4670k @ 3,4 GHz, 8GB, GTX 660 TI). Im pretty sure many players have to work with something less powerfull.

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