Do we have engine access yet?

Discussion in 'Mod Discussions' started by emraldis, November 7, 2014.

  1. emraldis

    emraldis Post Master General

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    Wasn't "not wanting to release the engine yet" one of the reasons we didn't get offline mode until after launch? Now that we have offline mode, do we have access to the engine?
  2. killerkiwijuice

    killerkiwijuice Post Master General

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    I don't think so. We can't really do anything complicated with the game right now.
  3. cola_colin

    cola_colin Moderator Alumni

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    define "engine access"
    Raevn likes this.
  4. emraldis

    emraldis Post Master General

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    "can we make our own games now, using the PA engine?"
  5. squishypon3

    squishypon3 Post Master General

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    No, we do not have access to the engine. At the moment we have access to server scripts and can edit units/weapons/whatever, but that's our limit is how capable the engine is. You know all those requests We make to Uber for API's? If we has the engine we could make API's ourselves. :p
  6. trialq

    trialq Post Master General

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    We can't write anything that directly interacts or alters components of the engine, if you define the engine as the binary blob. The server running locally is the engine, we can interact with it through the api. The api is enough to at least create the entire UI client side. It depends on your definition of "make our own games" as to whether we can or can not do so. Uber's tentative plan was to add features to the api as and when modders requested it. Something may happen in the future in that regard, however for the foreseeable future the focus will probably be elsewhere (my opinion).
    zweistein000 and squishypon3 like this.

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