For the record, I haven't really been motivated to work on any personal projects recently, so I don't know if I'll be revisiting this mod or updating it any time soon. If anybody wants to pull from it at all in their own projects feel free; there's really not much to it anyway, just some unconventional settings for brush placement.
I have published it on PAMM There is a server and a client version. The client gives you the cliff planets in the editor. Have fun!
I am afraid that you can not. I am trying to get them as high as possible and still have a playable map. (edit: you can play with the hight a little bit by adjusting the hight range) The picture shown above is a version where the bottom of the sea can not be used to walk over. So I created another version.
Thx I have uploaded a new version. This one contains volcanoes. edit: The systems already existing containing the cliff planet will crash after the update. This is because I changed the name to tropical cliffs. You should delete the old systems and create new ones.
Dis is amazing I luv you. These are actually better than some of Uber's cliffs right now, because there is a hard(er?) line going from green to sand-coloured where you can't pathfind (kinda), instead of fuzzy sand-to-sand where it's hard to see where you can or can't send your units. Needs it's own thread. Also feel free to use those images for anything (you need a mod icon for PAMM!)