Radar Stealth: Possible?

Discussion in 'Mod Discussions' started by emraldis, October 30, 2014.

  1. emraldis

    emraldis Post Master General

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    I know vision stealth is (mines), but what about radar stealth? Does it exist, and if so, does anyone know how to do it?
  2. cola_colin

    cola_colin Moderator Alumni

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    Code:
        "recon": {
            "observable": {
                "layer": "surface_and_air",
                "ignore_sight": true,
                "ignore_radar": true
            }
        }
    
    results in a totally invisible unit I think
  3. emraldis

    emraldis Post Master General

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    ok, because my initial tests turned up failing, though I think I might have done it wrong.

    Just wanted to make sure it actually existed before I kept trying. By the way, if the unit is in orbit and I want to hide it from the ridiculous celestial radar that sees orbital units in orbital layers, how do I do that?

    IE I want to hide it from "layer": "orbital" and "layer": "celestial".
  4. cola_colin

    cola_colin Moderator Alumni

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    I dunno, I just copy pasted some code I had from murder party. Back then I though this works.
    No idea about the layers.
  5. zweistein000

    zweistein000 Post Master General

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    Yes. Look at RCBM T2 stealth bomber.
  6. emraldis

    emraldis Post Master General

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    Here's my code:
    Code:
    "recon": {
            "observable": {
                "layer": "orbital",
                "ignore_radar": true
            },
            "observer": {
                "items": [
                    {
                        "layer": "orbital",
                        "channel": "sight",
                        "shape": "sphere",
                        "radius": 250
                    },
                    {
                        "layer": "surface_and_air",
                        "channel": "sight",
                        "shape": "sphere",
                        "radius": 250
                    }
                ]
            }
        },
    Why doesn't this work?
  7. liquius

    liquius Well-Known Member

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    So if you're trying to hide from celestial radar you may have some issues. The celestial radar is a binary mechanic that gives radar sight to all orbital units.
  8. emraldis

    emraldis Post Master General

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    yeah, I turned celestial radar off just as a test, to see if orbital radar could, with a big enough range, see units on other planets, but as far as I can tell, It can't, so that doesn't work either. They really need to improve celestial radar... and/or fix the celestial tag to prevent it from seeing units in orbital layers at least...

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