[DSCSSN]Effects Modding Ideas

Discussion in 'Mod Discussions' started by stuart98, October 12, 2014.

  1. stuart98

    stuart98 Post Master General

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    Splitting off from the main mod ideas thread. Here we'll discuss changes to beautify the game and make everything look 1337% more awesome.

    Naval looks plain awkward when it dies. We could make its death explosion to be a larger version of the boom explosion upon death that'll clearly consume the vessel. For battleships we could go as far as making it a small nuke effect. In server mods you'd want to give naval a deathweapon and a low wreckage health (so that the explosions appear to consume the wreckage).

    Uber cannon commander's primary weapon looks... dumb. A miniaturized uber cannon would greatly improve it IMO. Anyone wanna give it a go?

    Bullets in general need more awesome, but I'm not exactly sure how to give them that awesome. Ideas?
  2. igncom1

    igncom1 Post Master General

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    Yeah, im making a mod right now, and boats die really silly, even if the weapon effects are legendary.
  3. optimi

    optimi Well-Known Member

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    I feel that the Anchor orbit to surface lasers could do with a better effect.
    Nicb1 likes this.
  4. Alpha2546

    Alpha2546 Post Master General

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    We need some kinda of water splatter texture to create a water wave when the ship goes down. That would already define naval explosions a lot more.

    Uber cannon, t2 sniperbot, and sxx can be made more intense I think. I tried giving some luv to the sxx firing (independance day look) but I failed to get it shooting down.
    Bsport likes this.
  5. Bsport

    Bsport Well-Known Member

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    independance day style sxx would be a amazing!
  6. ace63

    ace63 Post Master General

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    In addition to that we also need boats to create wakes when moving. Hell even TA had that...

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