As of right now (Build 73737 of live, available on steam) offline play appears to be bug riddled. My PA.exe is acting like it can't see my server.exe . Every time I try to run any single player object or instance, PA.exe locks up and, if given enough time crashes out on its own. All but once has it crashed out, and that one time it said it couldn't connect to the server. I'm frustrated to say the least, and would appreciate some assistance in debugging the matter.
Your system looks fine to me. Just to clarify, is the crash a "PA.exe has stopped working" error or a "Server.exe" error? If it is the latter, do you have any Bluetooth software? That is known to prevent players from starting the local server. Info: https://forums.uberent.com/threads/how-to-fix-some-server-exe-crashes-windows.65040/ Also, what third-party software are you running?
In relation to pa itself, none. it's actually a pa.exe has stopped working, it's like it simply cant launch the server.exe and or find the server.exe to bind itself to, BTW updated to 73823.
I am also having this issue. I go to start a skirmish with AI, and it freezes on the loading splash screen with no text.
Yes, I was. interestingly enough though this issue has resolved itself since I posted that. fickle thy name is PA