What happened to PA?

Discussion in 'Planetary Annihilation General Discussion' started by drtomb, October 5, 2014.

  1. drtomb

    drtomb Member

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    Yes this is another "Uber, why have you forsaken me?", read at your own risk... after all, its meant for Uber.[​IMG]

    While I was VERY excited during the Alpha, a lot of mixed feelings rose during Beta and while "Release" just killed a lot of my expectations, I still have hope this can be fixed.

    I've played TA, SupCom Vanilla and 2, CnC (RA, TS, Vanilla), StarCraft 1 & 2 and a plethora of other RTS. TA reigns supreme over all others, still play it.
    And I thinks that's the problem with me and I'm sure a lot of you will agree and the vast majority will disagree, but I don't want a game that tries to win me over the same way Michael Bay does with his movies. There's really no need for that.

    While I drooled at the idea of using asteroids as weapons, the core game is weak and to me it tries to hard to compete with CnC and StarCraft, which is regrettable and honestly makes me want to ask for a partial refund. But I want that shirt!.
    Fast paced RTS that relies on numbers alone without combining it with surgical striking, intel, trump cards and even cheap tactics (like offscreening :p) are doomed to always be forgotten (yes, there was a supcom2). The whole point of RTS is to best your enemy by doing stuff they don't expect, be a better micromanager and be smarter, not just have a bigger army of obviously OP units that by the way, they are flimsy as F... units can hardly take a hit!! WHY!?

    That being said, I hope you (Uber) can.... better pick up the slack and forget about competing with StarCraft's clickfest/e-sporty angle or at least make it easy for the Modder community so they can build complete overhauls like Cavedog did with TA so I can at least enjoy the game engine.

    Call me old fashioned or purist or whatever you like, there's a reason why I play TA over PA, heck, I'll play Vanilla SupCom over PA anyday if you ask me.

    PS...
    No hate... but this game was an investment (since it was crowdfunded) and my opinion should bear as much weight as any of your team members'.
    sierra159, ace63, bradaz85 and 2 others like this.
  2. stuart98

    stuart98 Post Master General

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  3. kvalheim

    kvalheim Post Master General

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    Hey guess what, your putting in of a bit of money doesn't give you the same degree of input as a team member working on this as their career.
    Kickstarter/Early Access also doesn't make you an investor, you're not entitled to a return. The pledge rewards are there to encourage, but the sole idea is that you have cash you're willing to put aside to the possibility of a game being made. Kickstarter and early access are already iffy in terms of what real return the payer gets and if you can't handle the risk of a project not going 100% the way YOU want, then you shouldn't use these methods.
  4. stuart98

    stuart98 Post Master General

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    Woah...

    That's a less than 5 second difference between posts...
  5. bengeocth

    bengeocth Post Master General

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    Oh nice do you have gameranger? I wanna play ya
  6. drtomb

    drtomb Member

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    Didnt Uber say "help us make this game"?, welp guess what, if they didnt want community input, then they should have never asked for crowdfunding and instead should have reached to the publishers and do what they thought best.

    Thats the problem with crowdfunding, it enables us to love and hate because we already paid for it.
  7. Geers

    Geers Post Master General

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    Sounds like you want a different style of game than what what Uber is going for.
    igncom1 and squishypon3 like this.
  8. cola_colin

    cola_colin Moderator Alumni

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    They had more community input than any other game I ever played.
    Random things from very early on:
    • In very first interviews during the kickstarter they talked about flat maps that would use some graphical illusion effects on zoom out to look like planets. Feedback made them change their mind on that.
    • During the introduction of gas giants for the ks they first wanted to have them land masses. People told them that is unrealistic, so our gas giants today are orbital only.
    • Later on when the alpha started I made a twitch stream and quickly had a bunch of devs watching me try their game for the first time, getting help from them at debugging issues I had.
    • They have asked us for unit ideas.
    • They copied ideas from mods, even trying to directly copy some into the game.
    • They invited a bunch of high level players to do those balance experiments a while back with metabolical. (we need more of those...).
    • They gave us help with a lot of modding questions, so people i.e. could understand the file format for 3d models or I found that I can control which alerts are sent, so PA Stats now can show army compositions.
    • Some devs put in their free time to help cast community tournaments.
    • ... I have a feeling I am forgetting quite a few things here

    Yes they did not ask every single backer for the opinion on every thing they did. That's not how it works. As a single backer you are one of thousands of backers, so obviously the influence of a single backer isn't very high in relation to the maybe 2 dozen devs at Uber. Uber sure didn't do a perfect job, I'd say their weakest point is not being transparent enough, but it's pretty decent for sure.

    From their perspective PA has a massive influence from the backers, it's just not as visible to the single backer, unless they happen to be the one who suggested the name of the ubercannon, which was named after the suggestion of a member of these forums.
    Last edited: October 5, 2014
  9. yak9ut

    yak9ut New Member

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    I agree with this. I am also a TA and Supcom FA player who supported this game so I could finally see a true sequel to TA. I'm very disappointed the the Devs just released this game when I think its not even out of beta. I really wanted these guys to have just gone and spent more time making this game. I don't want to hear comment from biased fan boys telling me the game is perfect when it really isn't. Fact is, it isn't what most people had wanted with the game, its too limited in what you can do far from nuke spam or unit spam game. If Uber is just going to release a game when it is not actually finnished they can expect people will want a refund.
    cmdandy and elkanfirst like this.
  10. squishypon3

    squishypon3 Post Master General

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    Game definitely isn't perfect, but spamming units was sort of the premise of the game, and most members of the forums here hated micro and wanted the game to have nothing to do with it. So yeah... It's not TA 2 or anything, but that was never the point so. *shrugs*

    Personally I like being able to micro units and stuff, so that's why my team and I made a mod to change balance drastically, Statera, same with the guys working on RCBM.
    igncom1 likes this.
  11. yak9ut

    yak9ut New Member

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    I'll be interested in the mod if and when you guys make it. I just feel the game is missing a lot. Where is the asteroid belts? Where is the Unit Gun? Where is Multiplayer Galactic War? Its good some people are making mods to help improve the game but the fact is it shouldn't be up to players to fix the game. The Devs need to do most of the work not the other way around.
    cmdandy likes this.
  12. squishypon3

    squishypon3 Post Master General

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    Hehe, it's already released actually, adds quite the number of units and such. The balance still requires large armies but it's more about what units you have in those armies and how you use them.

    I'll go PM you the info about it so I don't fill this thread with off topic material. :p
  13. drtomb

    drtomb Member

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    I never expected for PA to be TA2, but I never expected it to be so weak. Sure, giant armies were part of the premise (and Im glad it is) but it shouldn't be about having big numbers that are destroyed in a few seconds so you can repeat the process again and hope this time 10 out of the 100 get a killshot, it's ridiculous.

    IMHO, everything in PA happens too fast and dies too fast, that's my issue. The Statera mod does a decent job at trying to balance things.
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  14. swizzlewizzle

    swizzlewizzle Active Member

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    Do NOT praise them for their modder support. The mod forum is a desolate wasteland of questions begot by devs that have not released standard tools and documention yet, even though it is well past launch!
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  15. squishypon3

    squishypon3 Post Master General

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    You must have missed the entire REL and WIP sections then.

    And that last bit is quite false, as anyone has access to papatran or papadump. The documentation part is true however, hope we can get a bit more info on how to put animations and such through papatran, though they have told us how to get models through it... Multiple times. :p
    igncom1 likes this.
  16. omega4

    omega4 Member

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    This is a GREAT post. It serves as a testament and reminder to us all that Uber really does care about its customers.

    With that said, it's amazing how easy it is for Uber to potentially damage all of its customer goodwill by starting a funding campaign for Human Resources.

    Remember Uber, "Perception is reality...."
  17. igncom1

    igncom1 Post Master General

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    Yeah, you can mod more in PA right now then most games will even let you touch.
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  18. stuart98

    stuart98 Post Master General

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    Is simply not stopping you from modding and including two basic tools with the game supporting it?

    Until I see Uber actively promoting mods then there's no way in heck that I'll be saying that they support modding.
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  19. igncom1

    igncom1 Post Master General

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    Well they don't always need to actively support things that the community does.

    And frankly all they need to assist us in id making a mod marketplace for people to submit to, modding tools aren't required as such.
  20. stuart98

    stuart98 Post Master General

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    I'm not even talking about integration.

    They haven't promoted PAMM. At all.

    This is one area where no matter what we do it isn't sufficient because mods don't have outreach. Uber isn't trying to expand the outreach and clearly is therefore not promoting mods at all.
    Nicb1, zihuatanejo and bradaz85 like this.

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