So recently Star Citizen reached another funding goal, and as you may or may not know, Chris Roberts writes a "letter" every time this happens. The most recent one talked about Star Citizen's crowdfunding and I feel like what he's said should be considered and applied to other projects, I've highlighted a few key sentences: Full letter: https://robertsspaceindustries.com/comm-link/transmission/14184-Letter-From-The-Chairman
Well there's that. And then there's: Sorry. Couldn't resist. I have no interest in salvage operations but christ look at it! It's so big! And Industrial!
Smells a lot like most other Early Access spiels tbh. Pardon me if I'm still cynical. Developing a game in public, crowdfunding, and early releases of builds aren't exactly unique traits in the market anymore and they have an iffy return rate at best. Most of your bolded text can easily also be applied to stuff like, hell, Planetary Annihilation. Excuse the pessimism, but honestly I'm kinda switching back to favouring games that are developed on privately and then released as a 100% complete solid package. Maybe it's because I'm having to work on my own games now and the last thing I want is the internet judging everything before it's done
That's literally the whole point of this thread. Maybe if you replaced the salvage arm with a unit cannon.