"Bionic Augmentation Commander Of Networking" ... WTF ?

Discussion in 'Planetary Annihilation General Discussion' started by tairon, September 19, 2014.

  1. tairon

    tairon New Member

    Messages:
    7
    Likes Received:
    8
    I have just played a very boring galactic war game:

    I started with the recently achieved "Bionic Augmentation Commander Of Networking" loadout. I did not know its exact specs. I jumped into the "action" ... just to find the enemy commander and myself in a two planet system. I was on one planet. He was one the other.

    And I did not have a possibilty to build a orbital launcher because I could not build any fabber. So I had to wait until the enemy commander decided to build a teleporter for his troops which I could use with my commander. Because the AI was somehow thinking it should play on very easy difficulty, it took ages for my opponent to build that teleporter.

    TLDR; Some loadouts needs a little revision.
    TopAce6 likes this.
  2. Geers

    Geers Post Master General

    Messages:
    6,946
    Likes Received:
    6,820
    Pretty sure the BACON commander is supposed to be a bit of a joke.
  3. mjshorty

    mjshorty Well-Known Member

    Messages:
    871
    Likes Received:
    470
    try not to assault a system with 2+ planets ^^ the loadout is all about how you use your commander and proxy defensive laser towers
  4. idsan

    idsan Member

    Messages:
    74
    Likes Received:
    51
    I'm waiting for the Experimental Giant Geosynchronous Satellite in GW now too.
    corteks, ArchieBuld and christer1966 like this.
  5. Obscillesk

    Obscillesk Active Member

    Messages:
    166
    Likes Received:
    87
    Really? Its easily the most broken loadout as far as I'm concerned. Start on a epic or uber galaxy and you can fix that loadout problem with ease. And if you say, find the commander combat upgrade, you become a death machine that can walk around almost any world in under 10-15 seconds.
  6. zgrssd

    zgrssd Active Member

    Messages:
    658
    Likes Received:
    185
    BACON puts all of your eggs in one basket (hmm, Egs and Bacon).
    It is applied conversation of Ninjutsu.

    And as usual you need to focus on the free planets and single-planet systems first to fix the weakpoints. The same thing you do with every other loadout.
  7. cptconundrum

    cptconundrum Post Master General

    Messages:
    4,186
    Likes Received:
    4,900
    We used to spam the dev Twitch chats with demands for bacon commanders, so they delivered.
    squishypon3 and cwarner7264 like this.
  8. zgrssd

    zgrssd Active Member

    Messages:
    658
    Likes Received:
    185
    So you hit them with canned Pork Meat untill they gave you Cured Pork Meat?
    christer1966 and cptconundrum like this.
  9. schuesseled192

    schuesseled192 Active Member

    Messages:
    823
    Likes Received:
    219
    I thought the system you played on was random?
  10. zgrssd

    zgrssd Active Member

    Messages:
    658
    Likes Received:
    185
    You get a clear preview of how many planets are in the system. Once you figure it out you can even see that one will be a gas giant or it will be "spawnable planet with non-spawn moon". There is a very discrete number of system layouts. The faction leader systems are totally fixed.

    Edit: You can also quit the game via Alt+F4 to have anotehr go at the starting planet lottery.
  11. tairon

    tairon New Member

    Messages:
    7
    Likes Received:
    8
    In the case someone wants to fix this specific loadout: Here is my way of fixing the BACON commander.

    I have added the ability to build the orbital launcher and the small radar to the commander's build options.
    File:
    gwc_start_combatcdr.js
    Folder:
    c:\_Games\Steam\SteamApps\common\Planetary Annihilation\media\ui\main\game\galactic_war\cards\
    Code:
                        _.forEach(weaps, modWeap);
    //-------------------------
    // Begin of edit
                        var units = [
                            '/pa/units/land/radar/radar.json',
                            '/pa/units/orbital/orbital_launcher/orbital_launcher.json'
                        ];
                        var mods = [];
                        var modUnit = function (unit) {
                            mods.push({
                                file: unit,
                                path: 'unit_types',
                                op: 'push',
                                value: 'UNITTYPE_CmdBuild',
                            });
                        };
                        _.forEach(units, modUnit);
    
    // End of edit
    //-------------------------
                        inventory.addMods(mods);
    
    You only have to find "inventory.addMods(mods);" and than this section (without the first and the last line) needs to be added above it.
  12. vrishnak92

    vrishnak92 Active Member

    Messages:
    365
    Likes Received:
    118
    That kills the challenge though
  13. tairon

    tairon New Member

    Messages:
    7
    Likes Received:
    8
    Have you read my opening post ?
    "[...]to find the enemy commander and myself in a two planet system. I was on one planet. He was one the other. And I did not have a possibilty to build a orbital launcher because I could not build any fabber.[...]"

    What kind of challenge is it to wait a long time before the opponent AI thinks about building a teleporter? By the way, the "Artillery Commander", a similar loadout, has the ability to build the orbital launcher and the radar ... next to his defence constructing options. But I guess an orbital launcher or a radar are not called artillery tech, are they?

    My tip is: Uber simply forgot to add the launcher to the BACON.
    TopAce6 likes this.
  14. squishypon3

    squishypon3 Post Master General

    Messages:
    7,971
    Likes Received:
    4,357
    Nope, the BACON commander is just supposed to be a joke. An inside joke, really. :p
  15. TopAce6

    TopAce6 New Member

    Messages:
    10
    Likes Received:
    0
    LOL The BACON commander is completely OP. i edited mine to have 100 upgrade slots. :) in my Uber galactic war, he got so many personal upgrades that he became unplayable.... something happens when he gets too many speed upgrades... you tell him to go somewhere... and he just runs around in circles clipping through everything. its like he has so much momentum that he cant stop.

    Im working (failing) on making a 1 man army commander (cross between artillery and bacon) that can build any building but no units other then a Astrus and a T1 orbital radar. i want him to have the build power of 10 t2 fabbers with a 50-75% cost reduction on all structures, all while having the personal buffs of the current bacon.

    i think i figured out how to make him build everything, but im having a hard time also buffing him. i am not a programmer, so the Javascript is not easy for me.

    i think it would be rather fun taking on several absurd ai with such a commander, you'd be outnumbered n to 1 but i bet i could still win.
  16. vrishnak92

    vrishnak92 Active Member

    Messages:
    365
    Likes Received:
    118
    I did read your opening post, contrary to your obvious assumption. & no, they didn't forget.
  17. Obscillesk

    Obscillesk Active Member

    Messages:
    166
    Likes Received:
    87
    I had the armor, damage and speed upgrades on my bacon commander, and I had built up a 6 slot databank so I could get around at will. I took to just walking him through enemy bases, and since he had something like 400% health, he completely ignored commander explosions.
  18. TopAce6

    TopAce6 New Member

    Messages:
    10
    Likes Received:
    0
    yea lol its pretty funny, if you rush the ai they don't stand a chance.
  19. stuart98

    stuart98 Post Master General

    Messages:
    6,009
    Likes Received:
    3,888
  20. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    This loadout is wierdly balanced and underpowered yet overpowered.

    So is the Zolton Cruiser Type B in Faster Than Light. No shield system but start with a Zolton Shield? That means you have 5 shots, then your pretty much insta-dead. You have to rely on finishing any engagement while taking less than 5 shots. Ridiculous.

Share This Page