When creating a large multi-AI game, you have to change the AI settings for each AI. It'd be nice if we only had to do that once. Add an AI, change the difficulty and/or the economy modifier, and then click the "add AI" for all subsequent AI and those AI will take on the attributes of the original AI.
How about default settings that are applied to all new commanders and can be applied to all existing once on button click? Needs one extra set of Eco modifier/difficulty checkboxes that is unbound to any slot. Since mods can already select default commander and color, any chance they could do that too? Maybe add the needed extra elements or just copy everythign set to one AI to all AI's?